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Author: zezba9000

RoseapplePi ex LemonPi

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Published in 2015-11-29 21:48:15 | Show all floors
fritz replied at 2015-11-29 20:04
Well, seems that there will no be lemonPi boards.

Let's see how it evolves,Surely it will not be ea ...

Actions S500 GPU glmak2 score is here, you can compare it to H3.
  1. =======================================================
  2.     glmark2 2011.09
  3. =======================================================
  4.     OpenGL Information
  5.     GL_VENDOR:     Imagination Technologies
  6.     GL_RENDERER:   PowerVR SGX 544MP
  7.     GL_VERSION:    OpenGL ES 2.0 build 1.14@3625561 (MAIN)
  8. =======================================================
  9. [build] use-vbo=false:  FPS: 131
  10. [build] use-vbo=true:  FPS: 166
  11. [texture] texture-filter=nearest:  FPS: 183
  12. [texture] texture-filter=linear:  FPS: 179
  13. [texture] texture-filter=mipmap:  FPS: 188
  14. [shading] shading=gouraud:  FPS: 147
  15. [shading] shading=blinn-phong-inf:  FPS: 146
  16. [shading] shading=phong:  FPS: 133
  17. [bump] bump-render=high-poly:  FPS: 90
  18. [bump] bump-render=normals:  FPS: 175
  19. [effect2d] kernel=0,1,0;1,-4,1;0,1,0;:  FPS: 98
  20. [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;:  FPS: 47
  21. [pulsar] light=false:quads=5:texture=false:  FPS: 178
  22. [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4:  FPS: 46
  23. [conditionals] fragment-steps=0:vertex-steps=0:  FPS: 177
  24. [conditionals] fragment-steps=5:vertex-steps=0:  FPS: 106
  25. [conditionals] fragment-steps=0:vertex-steps=5:  FPS: 177
  26. [function] fragment-complexity=low:fragment-steps=5:  FPS: 143
  27. [function] fragment-complexity=medium:fragment-steps=5:  FPS: 100
  28. [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5:  FPS: 142
  29. [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5:  FPS: 119
  30. [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5:  FPS: 88
  31. =======================================================
  32.                                   glmark2 Score: 134
  33. =======================================================
Copy code
  1. =======================================================
  2.     glmark2 2011.09
  3. =======================================================
  4.     OpenGL Information
  5.     GL_VENDOR:     ARM
  6.     GL_RENDERER:   Mali-400 MP
  7.     GL_VERSION:    OpenGL ES 2.0
  8. =======================================================
  9. [build] use-vbo=false:  FPS: 111
  10. [build] use-vbo=true:  FPS: 124
  11. [texture] texture-filter=nearest:  FPS: 135
  12. [texture] texture-filter=linear:  FPS: 133
  13. [texture] texture-filter=mipmap:  FPS: 141
  14. [shading] shading=gouraud:  FPS: 109
  15. [shading] shading=blinn-phong-inf:  FPS: 110
  16. [shading] shading=phong:  FPS: 91
  17. [bump] bump-render=high-poly:  FPS: 72
  18. [bump] bump-render=normals:  FPS: 119
  19. [effect2d] kernel=0,1,0;1,-4,1;0,1,0;:  FPS: 66
  20. [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;:  FPS: 46
  21. [pulsar] light=false:quads=5:texture=false:  FPS: 114
  22. [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4:  FPS: 38
  23. [conditionals] fragment-steps=0:vertex-steps=0:  FPS: 114
  24. [conditionals] fragment-steps=5:vertex-steps=0:  FPS: 88
  25. [conditionals] fragment-steps=0:vertex-steps=5:  FPS: 113
  26. [function] fragment-complexity=low:fragment-steps=5:  FPS: 96
  27. [function] fragment-complexity=medium:fragment-steps=5:  FPS: 71
  28. [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5:  FPS: 85
  29. [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5:  FPS: 96
  30. [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5:  FPS: 94
  31. =======================================================
  32.                                   glmark2 Score: 98
  33. =======================================================
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Published in 2015-11-30 07:44:54 | Show all floors

Maybe you, @cyryllo, and @FransM can do this better.
You are owners of a Roseapple and an Orange and can compare it.

Definitely it will not be the benchmark score that will decide if this board will be a success.
Boards:
orangepi plus, olinuxino A20, cubieboard A10, mele A2000 .....

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Published in 2016-1-10 23:11:02 | Show all floors
Edited by fritz at 2016-1-10 16:13

Well I must admit that I am too part of this "group" now.
Thank's to @David Suen for providing me a sample.

We'll see how it evolves, let's hope that Actions do not make the same mistakes that did Allwinner. Support is definitely better, we will see if they can become a real alternative.
for now there is a very small community. Mostly "users" with free samples.
Let's get ready to rumble!
https://www.dropbox.com/s/ruegveanswggi5h/roseapple_vs_orange.jpg

Boards:
orangepi plus, olinuxino A20, cubieboard A10, mele A2000 .....
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